Benefits Of Question Games
There are many benefits of question games because they spark creativity and help people focus attention on the outcome of the questions. Examples are to ‘learn things’ like Trivial Pursuit teaches, or ‘combine random themes’ (Cards Against Humanity), or push the mind to ‘think faster’ (Charades), or ‘consider thought-provoking questions’ that might not normally be asked (How Game Are You?™ Couples Edition). Whatever the purpose of the game is, questions and answers create the outcome and so the better the question often the better the outcome.
Questions are also a great personal skill which everyone should develop, so question games motivate you to play more of these, give ideas and first-hand skills on asking good questions, demonstrate different question types and even give examples. Whatever position or occupation you may find yourself in, there are appropriate questions you should also ask to get the clearest pictures of things, or about people, and these can be used in conversation, building rapport, developing a relationship or gamified just for fun and connection. Games are fun ways to learn these skills and have fun with your friends at the same time.
To get you started, here there are some game examples that all use questions in different ways:
This is a spoken parlor game designed in the early 1900’s which encourages deductive reasoning and creativity through questions. It originated in the United States and was played widely, escalating to popularity during the late 1940s when it became the format for a successful weekly radio quiz program.
In this deductive question game, one player is chosen to be the answerer. That person chooses a subject (object) but does not reveal this to the others. All other players are questioners. They each take turns asking a question which can be answered with a simple “Yes” or “No.” In variants of the game, multiple state answers may be included such as the answer “Maybe.” The answerer answers each question in turn. Sample questions could be: “Is it bigger than a breadbox?” or “Can I put it in my mouth?” Lying is not allowed in the game. If a questioner guesses the correct answer, that questioner wins and becomes the answerer for the next round. If 20 questions are asked without a correct guess, then the answerer has stumped the questioners and gets to be the answerer for another round.
The theme here is different to most, being focused on ‘Real Life Conversation’ questions. There is a mixture of trivia for ice-breakers, personal questions, relationship questions and physical intimacy topics that are all designed to get a couple talking, sharing and learning about each other. The game asks the questions so no one feels like they’re being grilled and questions range from very light to quite deep. The end result is giving 150 questions done for you, and through this you learn more about your relationship and develop skills and thoughts to keep moving your relationship upwards.
Suitable for one couple, two against each other or just close open-minded friends.
The Classic Edition of this Trivial Pursuit Game is the same original gameplay (Fact question and answer) , only updated but still with a 1980’s retro appearance! Featuring classic gameplay and game board, this game contains 2,400 questions in 6 categories: Geography, Entertainment, History, Art and Literature, Science and Nature, and Sports and Leisure. Players move around the board answering Trivia questions on each topic for points along the board.
Truth or Dare uses questions as facts and challenges. Be the first player to get rid of all Truth or Dare cards in your hand. Answer pop culture trivia questions correctly in order to force your opponent to tell the truth. If you answer the question incorrectly, you will be subjected to an outrageous dare. To win the game, you might have to lick another player’s arm, run around the block howling like a coyote, or stand on your head? Play Truth or Dare to find out how far you will go to win!
Questions here are designed to tease out information you might not normally share or have considered e.g “Never Have I Ever… put gum under a table” and the respondent has to admit yes or no. Often it’s incorporated as a drinking game too. The questions add a degree of challenge and discovery between the players, but it can also be a bit confronting so it must be played by open-minded and sometimes thick-skinned people.
Questions in this game are used to create outrageous combinations. A question is asked with a blank and you play cards you have with answers. Sometimes the questioner chooses the funniest answer, other times the most inappropriate, or sometimes the one least likely to offend. This is more a party game and probably not a single sensible answer or learning would come, but it can be fun and gets people laughing.